

I expected nothing and I was still disappointed, and that is saying something considering that I have been playing limbo with my expectations of the Sun & Moon anime. This whole goddamn adventure has been nothing but pointless build ups toward pay offs that never happen.”Īlso a surprisingly apt quote to describe these past four episodes. The episode-to-episode pacing of this arc has been so weird, and the final result is just. Something just occurred to me, how exactly was Necrozma supposed to get it's light back if this whole thing with the energy didn't happen? Fusing with Solgaleo/Lunala wasn't working as far as we could tell, or did it make that eclipse thing (or whatever it was) to facilitate it? Once again: got no idea.

Did they really have to do that when they spent so damn long on shots of people making the triangles? Also again there is no showing of a Poni Kahuna which just feels super awkward when the other three are there and Tapu Fini is all by itself.įound the farewell of Poipole to be rather sweet but good lord that was rushed.

I understand the idea of trying to show some community involvement and maybe it being a message for kids but it's just not doing it for me as a resolution to a major arc. The special TR squad does quite literally nothing.Īpparently the only way to solve this is to put your hands in a triangle and magic dragon energy comes out of it because reasons? Did it have anything to do with a festival or the eclipse thing? Got no idea. Kukui vs Pirate Wannabee goes for like 20 seconds because Incineroar one shots the Mega Aggron with his Z-Move (let's just ignore how M-Aggron has a Defense stat of approximately two million), after it OHKOs three mons with one Heavy Slam. He doesn't have as many accessories as Nephenee, but he's still a detailed model that looks great when done.I'm at a loss for words with creating an opinion for this episode simply because I'm still trying to get my head around it. Please look at the Read Me, template info and instructions, though don't be restricted by my order of building, as everyone's method varies.īest built in the smooth method, with a few exceptions mentioned in the instructions. Use of the PDO is a must to see where parts go. Elements of the face and hands are particularly tricky. It is quite tall but has 21 pages and many small parts. This is a hard model, no doubts about it, experience in papercrafting is a must. (One of my favourite and most useful characters too!) His low resistance makes him vulnerable to magic, especially Thunder Mages which do double damage to Wyvern units. His trademarks are an eyepatch, perpetual tiredness and a no-nonsense attitude.Īs a Dragonmaster he combines high hit points, strength and defence with impressive maneuverability for such a heavy unit. Equipped with axes he can smash through most enemies and withstand heavy combat with ease. In the events of Radiant Dawn he joins up with Queen Elincia to halt the Crimean rebels, and later follows Ike in the fight against Begnion, possibly with his own desires to bring down his corrupt former commanders and senators. Haar is a veteran Wyvern rider who has served many nations in Tellius. Hey isn't this called Hyrule Papercraft, like Zelda stuff? Well.yeah but I have a great passion for FE games too! :p The second of my Fire Emblem: Radiant Dawn models, Haar is available for your scrutiny! Being more complex, these take a longer time to edit than N64 content.
